Outbound Pool
Pool numbers exist to be seen, not answered. They’re what your campaigns dial out from, and there’s nothing to route: no campaign to point one at, no agent behind it, and no Campaign column here.
One kind of call does come back in, and you don’t configure it. A lead who rings back the number that just dialed them isn’t dropped — they go into the campaign that dialed them and queue like any other caller.
The reason to hold a lot of them is Local presence. With it on, a campaign dials from the pool number nearest the person it’s calling — a Denver lead sees a Denver number — rotating between the closest few rather than burning one. The more of the map you cover, the more calls look local. You switch it on per campaign, on its Outbound tab; the fixed-caller-ID dropdown beside it draws from this same pool.
The list
Section titled “The list”Number, Presence, Recording and Status. Presence is the one that matters here: a pool number showing a dash has no city on file, so nothing can match it to a lead by distance — only by area code, or as the least-recently-used fallback.
Click a row for its settings — recording and Remove only. The row’s ⋯ menu offers Release number without opening it.
Buy Number
Section titled “Buy Number”On this tab Buy Number opens a menu with two ways to buy:
| Choice | What it does |
|---|---|
| Buy one number | Search an area code and pick a specific number. The same search used everywhere else |
| Build pool coverage | Buy several at once, spread evenly across a state. Opens the wizard below |
Buy one at a time to fill a gap; use the wizard to cover territory.
Build pool coverage
Section titled “Build pool coverage”Build number pool replaces the page. It buys numbers spread across the states you choose, counting what you already own toward that spread.
States & allocation
Section titled “States & allocation”The left card opens pre-loaded with every state you already hold pool numbers in, each at the count you own — so it starts at “nothing to buy” and you expand from there. + Add a state adds any state not listed yet.
The stepper is a target, not an order quantity. It’s the total coverage you want in that state, and what gets bought is the difference: own 3, set 10, buy 7.
| On the row | What it means |
|---|---|
| 6 owned · target 10 | What you hold there now, and where you’re aiming |
| At target · no purchase | The target equals what you own — nothing will be bought here. Raise it to add more |
| Buy 4 · spread across Texas | What this state contributes to the purchase |
| Padlock | You own numbers in this state, so it can’t be removed from the plan. The wizard only buys; releasing is done from the numbers list |
The stepper won’t go below what you own there — or below 1, for a state you’ve just added — and stops at 60 per state. A state you’ve just added and own nothing in can be removed with the bin icon that appears on hover.
Summary
Section titled “Summary”The right rail totals it as you go: Numbers you own, New numbers, and Total pool — what you’ll end up holding. A bar splits the new numbers into what fits your plan and what doesn’t, with credits remaining beside it, above a Monthly cost line.
The button says what it will do — Buy 12 numbers, or Nothing to buy when your targets are already met.
Buying
Section titled “Buying”The confirm says the numbers are ordered and spread across each state best effort, that what you already own is untouched, and — if part of the buy is over your plan — how many and what it adds.
The purchase then runs in the background, and it can take a while: it’s searching real inventory market by market. You get live progress (Buying — 7 of 12), and Close & keep buying leaves it running while you do something else. Closing the dialog cancels nothing.
When it’s done it reports what landed, state by state, naming the cities. Three shortfalls are each called out: orders that failed, markets the carrier had no numbers left in, and a buy that stopped early because you ran out of credits. Whatever landed is already in the pool.